AI Insights · Timothy · April 2022
Top 5 Third Person Games on iOS in New Zealand - Q1 2022
In Q1 2022, the top third-person games on iOS in New Zealand showed diverse trends in downloads, revenue, and active users, with some apps experiencing significant growth.
During the first quarter of 2022, the top third-person games on iOS in New Zealand demonstrated varied performance across key metrics. Here is a closer look at the weekly trends for Subway Surfers, Apex Legends Mobile, Money Rush, Going Balls, and PUBG MOBILE.
Subway Surfers from Sybo Games ApS saw fluctuating weekly revenue, peaking at approximately $1K during the last week of February. Downloads remained relatively stable, with a slight dip to 2.8K in late January before rising to 3.5K by the end of March. Active users showed a general upward trend, increasing from 44.1K at the start of the quarter to 53.6K by the end.
Apex Legends Mobile by Electronic Arts experienced significant weekly revenue, starting at $5.6K in early March and peaking at $6.1K in mid-March. Downloads were highest in the second week of March, reaching 13K, before tapering off to 4.6K by the end of the month. The app also saw a surge in active users, peaking at 14.9K in mid-March.
Money Rush from Rollic Games had modest weekly revenue, peaking at $48 in early March. Downloads showed a declining trend, starting at 2.2K in early February and decreasing to 737 by the end of March. Active users also saw a decline, from 4.3K in early February to 2.4K by the end of the quarter.
Going Balls by SUPERSONIC STUDIOS LTD maintained consistent weekly revenue, with a peak of $84 at the end of January. Downloads fluctuated slightly, peaking at 1.5K in late January and stabilizing around 1.2K by the end of March. Active users varied throughout the quarter, reaching a high of 6.4K in late February.
PUBG MOBILE from Tencent Mobile International Limited generated the highest revenue among the top games, peaking at $60.4K in late March. Downloads remained relatively stable, with a slight increase to 1.6K in late January. Active users showed a steady trend, fluctuating around 16K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.